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Mechanical Arm Week 2

Week 2 Continue hand set-up

Introduction:

Last Nick’s session was very helpful and insightful on both fundamental hard surface modelling and animating. The fun I had following his teaching made want to develop more on the mechanical model. This week’s session is about modelling the palm of the hand. Firstly Nick taught us to organize and name the model. It’s a very necessary process because model with the right name is very crucial for rigging.

Nick showed us different way of closing holes. I usually use bridge to fix topology. Nick showed us the way of closing it differently by using closing holes and multi-cut. I asked my 3D modeller friend after about it, my friend sometimes bridge bugs so closing holes is better.

tip1: create quick selection so it’s easier to control.

Process

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