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Advanced and Experimental 3D computer Animation Techniques Week 7

Week 7.1 Development on “The bird”

  1. Era: modern
  2. Location: office
  3. Time: midnight
  4. Character: Birdman is an antimemetic creature that slows down viewers, taking the appearance of a female with a metal bird mask. The birdman will distort the viewer’s brain, making the viewer think that his existence is integrated with the birdman. The viewer will have a sense of space confusion and time confusion. Example 1: The viewer is working, but in the next second, he loses awareness of his own appearance, such as dislocation of facial features, increased number of eyes, et. Example 2: Last second, the viewer thinks he/she is standing in the corridor. The next second he/she got lifted and floated in the air like a marionette somehow.

Development on the character and story

Example 1: The viewer is working, but in the next second he loses awareness of his own appearance, such as dislocation of facial features, increased number of eyes, et.

Work on the idea of the set (with assets I made before)

Rendered image of the set

Example 2:

last second, the viewer thinks he/she is standing in the corridor. The next second he/she got lifted and floated in the air like a marionette somehow

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