In the end, I decide to use proposal 2 for my Fmp project. I think proposal 2 works better for the perspective of time. Before I start the project, I decide to study the way to make stylized texture in substance painter so I can prepare for the production of this project.
Key Parameters of the Stylized Textures
Stylized texture often rely on simper and more abstract shapes. It is important to experiment with the basic shapes and transformation nodes in Substance Designer. Because the shape is simpler, the colour is crucial. Use the right colour can help the artist to express the effect they want better. Also it is necessary to pay attention to the detail, unlike realistic texture where details are aim to mimic real life, stylized texture often use exaggeration for artistic effect. Such as, make the cracks in a rock surface larger. Referencing other art style is a great idea for the creation of stylized texture as well. Such as comic books, impressionist painting and ghibli movie. Adding noise and gradients could benefits the artistic effect of stylized texture on a large scale.



