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Final Major Projects FMP

Week 10

Scene 1

The first scene is very important for this animation because it is the introduction. I wanted the architecture to be in a misty night, surrounded by various vegetation and grass. I wanted the whole scene to have a natural and mysterious atmosphere, paving the way for the arrival of dawnbringer later.

Overall, when it comes to making the environment, it is always good to think and plan the asset you need in a scene. Think about what you need to make the scene have depth and layer. From stuff in nature (fog, tree, cloud and mountain) to human made objects, it is beneficial to make a good use of them.

Close up of the wood texture and components of the rooftop

Different angle of the scene

Close up of windows and walls

Close up of house

Components of the scene

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