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3D Computer Animation Fundamental Week 4

Week 4

26/10/2022-Flour sack rigging

Today we had class about animating a walking cycle with a flour sack.

01.Using IK to make the rigging better

First download the model and set up the project
I want to set up weight for the controller on the feet, so I have to delete the original one.
Then I put Maya to X-ray model and unhide(press “H”) joints group to the bones
Then I use IK Handle to create connection between the feet and the floor(make sure sticky is on)
In the final step I firstly create NURBS circle and match the pivot point to the bottom joint. After this I create a parent constraint between these two.

02.Animating

First time animating walking cycle was hard. However, I did it with the help of my classmate. Here’s some notes that I think is important.

1. The body need to be between the feet in the beginning and ending of a step.

2. The body goes up and down during walking.

3. The body slides towards the point of gravity.

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