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Advanced and Experimental 3D computer Animation Techniques Mechanical Arm Uncategorised Week 8

Week 8 Final rigging, animating and rendering

From past weeks of learning, I really gained a lot understanding about rigging.

I learned that Rigging is composed of three parts: geometry, curves, and joints. Geometry is controlled by joints. Joints are controlled by Controllers. Organization in Rigging is essential. Something that’s named wrongly, something that’s not properly aligned, or something that’s not in the right place all of those things will break the rig.

Final render and animation

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