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Advanced and Experimental 3D computer Animation Techniques Mechanical Arm Week 5

Week 5 Modelling and basic rigging

Arm rigging:

After finishing the constrain on the small objects. I simply create a parent constrain between the controller for the elbow and forearm. Then I create parent constrain between the shoulder and upper arm.

Tips for rigging:

1.Rigging 1_elbow ctrl-forearm-parent constrain

2. Use point ctrl to centre the control curve

3. Shoulder/upper arm–parent constrain

4. Set driven key-crtl/shoulder pad-key

5. Modify constrain-limit information

Modelling process:

Rigging: